Solen's avatar
Solen

yesterday

16
Are video games useful for learning or harmful?

Today I'm going to debate about an interesting question "Are video games useful for learning or harmful?
As you must know, almost every young people play video games. And it's often seen like a bad thing. However, there are good and bad effects with this.

I think video games are a good way for learning. Indeed, you can improve your creativity. For example, in the game Minecraft, you can build your own city on your own which is great for your imagination. Sometimes, it's easier express yourself in video games. Moreover, with this game, you can learn useful things whch can be good to know.
There are also adventure games. Personally, I played Horizon Zero Dawn, a game with robots in the future world and I really loved it. You can feel better after playing a game like this because it gives you a feeling of freedom as you can do things you can't in real life. If you feel anxious or nervous, it also allows to calm you. The quests you achieve in the game help you being more confident and if you're not a sociable person, it's always good to have your own universe where you can do everything you want. To finish, you can learn informations about story that you didn't know and even if the story isn't true, it forced you to think outside the box to know what yu have to do.

However, although games can be useful and helpful, it also has bad effects. You must know that the games are made to get you hooked. And the creators who created games are very good to do that. They create dopamine to give our brain the feeling it wants. At first glance, you can think it's a good thing. But it isn't at all. Indeed, as you feel good when you're playing, you don't want to stop. And with this phenomen, you will need this dopamine more and more and you will feel dependant. Moreover, you will flee your real life's problems in those games. As the dopamine created when you're playing, other actions like reading can seem boring. It will cause you anxiousness and like you will flee your real problems, the situation will get worse and worse.

To conclude, I think playing games has a lot of benefits, for example the improvement of your creativaty. Nevertheless, you have to be aware and have to be carefull to not get hooked because it's a downward spiral where it's very difficult to left.
I think the best is to fix you limits as you can enjoying with friends or on your own but you won't waste too much time.

Thanks for reading, I hope you enjoyed reading my text. Please tell me how you found my English!

Corrections

Are video games useful for learning, or harmful?

This isn't wrong, but you could alternatively write: "Are video games useful or harmful for learning?"
I feel a comma is most natural after "learning" here.

Today I'm going to debate about an interesting question "A: are video games useful for learning, or harmful?

Since you are introducing a statement, a colon makes sense. Unless this statement is being directly quoted from someone or something else then you probably don't need quotation marks.

As you must know, almost every young peoplerson plays video games, and it's often seen like a bad thing. .

When talking about "every X", X should be singular.
Combine with next sentence.

And it's often seen like a bad thing.

Combine with previous sentence. In a more formal piece of writing like this, try to avoid starting sentences with "and". It's fine in less formal writing.

However, there are good and bad effects with this.

I think video games are a good waymethod for learning.

"way to learn" would make sense here as well.

Indeed, youthey can improve your creativity.

If the suggestion here is that playing video games improves your creativity, then "they" should be the subject in my opinion. Your original sentence isn't wrong, though.

For example,: in the game Minecraft, you can build your own city on your own, which is great for your imagination.

Colon to introduce a statement.
Comma before "which" since this is a separate clause.

Sometimes, it's easier to express yourself in video games.

No comma needed here.

Moreover, with this game, you can learn useful things whch can be good to know.

The last part of this sentence is redundant - useful things are, by definition, "good to know".

There are also adventure games.

Personally, I played Horizon Zero Dawn, - a game with robots, set in the future world- and I really loved it.

Your explanation of the game's premise is a subordinate clause so should be surrounded by hyphens, or commas.

You can feel better after playing a game like this, because it gives you a feelingsense of freedom asby allowing you canto do things you can't in real life.

This sentence feels like it runs on a bit, but this can be fixed by introducing some punctuation and rephrasing a little.

If you feel anxious or nervous, it also allows tcan also calm you down.

The quests you achievcomplete in the game help you in being more confident and, if you're not a sociable person, it's always good to have your own universe where you can do everanything you want.

"Achieve" isn't really a word we'd use here, "complete" is probably the closest in meaning.
"everything" is not strictly wrong, but it emphasises that the person will do every single thing they want to do, while using "anything" emphasises the possibility of doing those things.

To finish, you can learn informations about the story that you didn't know and, even if the story isn't true, it forceds you to think outside the box to know what you have to do to progress.

"information" is both the singular and plural form of the word, you can talk about "pieces of information" but there is no such thing as "informations".
"even if the story isn't true" is a subordinate clause, so should be surrounded by commas. Adding "to progress (the story)" to the end here makes it a little clearer what you're talking about.

However, although games can be useful and helpful, ithey can also hasve bad effects.

Since you're talking about games in the plural, you should continue that for the entire sentence.

You must know that the gGames are often made to get you hooked.

"You must know" feels a little pushy here. This sentence reads fine without it, so I'd recommend removing it.
I would also suggest not making this a blanket statement because this is not the case for all games, so adding qualifiers like "often" would help strengthen your argument.

And the creators who created games are very good ato doing that.

"creators who created the games" is redundant

Theyse games create dopamine to give our brain the feeling it wants.

Since you switched the subject to "the creators", then "they" here refers to "the creators" rather than "the games". Thus you need to change the subject back.

At first glance, you canmay think it'this is a good thing, but it isn't at all.

Combine with next sentence.

But it isn't at all.

Combine with previous sentence.

Indeed, asbecause you feel good when you're playing, you don't want to stop.

And with this phenomenon, you will need this dopamine more and more and you will feel dependaent.

Spelling.

Moreover, you will flee your real life's problems in those games.

AsSince the dopamine is created when you're playing, other actions like reading can seem boring.

It will cause you to become anxiousness and, like you will flee your real problems, the situation will get worse and worse.

Subordinate clause.

To conclude, I think playing games has a lot of benefits, for example: the improvement of your creativaty.

Punctuation.

Nevertheless, you have to be aware and have to be carefull to not to get hooked, because it's a downward spiral where it'that is very difficult to leftave.

"leave" should be present tense here. "where" doesn't make sense here, it should be either "which" or "that". I rephrased slightly to make it feel more natural to me.

I think the best solution is to fixset yourself limits aso that you can enjoying games with friends, or on your own, but you won't waste too much time.

I'm not sure what the meaning you were going for was here, so I'm guessing.

Thanks for reading, I hope you enjoyed reading my textmy essay.

Best to avoid too much repetition.

Please tell me how you found my English!

Feedback

Attempting such a long piece of writing is quite ambitious, and you managed to maintain a coherent argument throughout. Keep up the good work

You can feel better after playing a game like this because it gives you a feeling of freedom as you can do things you can't in real life.

A comma is NOT NEEDED before "because" in this sentence. I feel the need to point this out. An internet search will back me up on this: if the info you give after "because" is essential to the meaning of the sentence, you don't separate it with a comma.

Feedback

You received thoughtful, careful corrections, so I just want to respond to your request. This is a major piece of writing. The fact that you are doing this kind of writing independently, because you want to, on top of your school writing assignments, is impressive. You are practicing your English the way many students who study a musical instrument practice, diligently and with a love for what you are doing.
I think that your essay offers fresh ways to combine arguments and insights on the topic. That is not easy to do. It was an interesting read from start to finish.

(PS I just showed you one example of when you WOULD use a comma before because: if you are setting a short phrase off from the rest of a sentence. If I deleted "because you want to" my sentence would still be correct and make sense.)

mars1's avatar
mars1

today

2

While it is true that a comma before a subordinating conjunction is not necessary, I would argue that in very long and complex sentences, using a comma can better mimic natural speech and improve clarity. It is not a hard and fast rule either way!

Today I'm going to debate about an interesting question: "Are video games useful for learning, or are they harmful?"

"Debate" doesn't require a preposition like "talk about" or "converse about" does.

"Are video games useful for learning or harmful?" is a correct sentence, but it sounds a little unnatural. I changed it to how I would say it.

As you mustalready know, almost every young peoplerson plays video games.

"As you must know" is correct as well, but not as commonly said.

And it's often seen likeas a bad thing.

However, there areis has both good and bad effects with this.

Once again, your sentence is correct and understandable, but I changed some words to sound more natural.

I think video games are a good way forto learning.

Indeed, you can improve your creativity.

For example, in the game Minecraft, you can build your own city on your own, which is great for your imagination.

I removed "on your own" because it is redundant with "your own city."

Sometimes, it's easier express yourself in video games.

Moreover, with this game, you can learn useful things, which can be good to knowapplied to real life.

"Which can be good to know" is redundant with "useful things," so I changed to express a further idea that what you learn in video games applies to your life outside video games.

There are also adventure games.

Personally, I played Horizon Zero Dawn, a game with robots set in the future world, and I really loved it.

You can feel better after playing a game like this, because it gives you a feeling of freedom as y. You can do things you can't do in real life.

A comma comes before a subordinating conjunction like "because". I split this into two sentences for clarity.

If you feel anxious or nervous, it also allows you to calm youdown.

Or, "it can also calm you."

The questgoals you achieve in the game help you beingto be more confident, and if you're not a sociable person, it's always good to have your own universe where you can do everanything you want.

Or, "The quests you complete". The word "achieve" doesn't sound natural with "quest".

To finishIn conclusion, you can learn informations about a story that you didn't know abefore. And even if theat story isn't true, it forced you to think outside the box to knowfigure out what you haved to do.

"In conclusion" is a very common way to end an essay. Since this isn't the end of your essay, you could say "Overall" instead, to indicate you are finishing this section of your argument.

I think your first thought can be better expressed as:

"Overall, video games are stories that show you a different perspective on life."

However, although games can be useful and helpful, ithey can also hasve bad effects.

You mustay know that the games are made to get you hooked.

And the creators who created gameThe game creators are very good ato doing that.

They games create dopamine to give our brains the feeling ithey wants.

This sentence is a little awkward, because the brain creates dopamine, not the games or the game creators. But I think your meaning still comes through.

At first glance, you canmight think it's a good thing.

But it isn't at all.

Indeed, asince you feel good when you're playing, you don't want to stop.

And with this phenomenon, you will need thise dopamine hit more and more and you will feel, until you become dependaent.

"Dopamine hit" is a common phrase that further links this phenomenon to addiction.

Moreover, you willthose games let you flee your real -life's problems in those games.

You sentence is correct, but I adjusted it to sound more natural.

AsCompared to the dopamine created when you're playing, other actionvities like reading can seem boring.

"Actions" is correct, but "activities" fits better.

It will cause you anxiousnessety, and likeas you will flee your real-life problems, theyour situation will get worse and worse.

"Like" and "as" have similar definitions, but aren't always interchangeable.

"Like" and "as" are both used for comparing: "A dog is not like a cat" or "A dog does not behave as a cat would."

In your sentence, "as" means "at the same time" or "while". "Like" never has this meaning.

To conclude, I think playing games has a lot of benefits, for example the improvement of your creativaity.

Nevertheless, you have to be aware and have to be carefull to not get hooked, because it's can cause a downward spiral where it'that is very difficult to leftbreak.

I used "break" because it's a more natural sounding choice. You can "break" a bad habit.

I think the best is to fix you limitsapproach is to set limits on gaming, as you can enjoying them with friends or on your own, but you won't waste too much timedevelop a bad habit.

I changed "waste too much time" to "develop a bad habit" to match your argument better.

I would write this idea as:

"I think the best approach is to set limits on gaming, so that you don't develop a bad habit. Games can be enjoyed on your own as well as with friends, so it can still be a social activity."

Thanks for reading, I hope you enjoyed reading my text.

Please tell me how you found my English!

Feedback

Great job! I understood everything, but made some recommendations to sound more like a native speaker.

Are video games useful for learning or harmful?

Today I'm going to debate about an interesting question, "Are video games useful for learning or harmful?"

As you must know, almost everyall young people play video games.,

Aand it's often seen likeas a bad thing.

However, there are good and bad effects withto this.

I think video games are a good way formethod of learning.

Indeed, you can improve your creativity.

For example, in the game Minecraft, you can build your own city onby your ownself, which is great for your imagination.

Sometimes, it's easier express yourself in video games.

Moreover, with this game, you can learn useful things, which can be good to know.

There are also adventure games.

Personally, I played Horizon Zero Dawn, a game with robots in the future world and I really loved it.

You can feel better after playing a game like this, because it gives you a feeling of freedom as you can do things you can't in real life.

If you feel anxious or nervous, it also allows tolets you calm youdown.

The quests you achievcomplete in the game help you with being more confident and if you're not a sociable person, it's always good to have your own universe where you can do everything you want.

To finishIn the end, you can learn informations about a story that you didn't know and even if the story isn't true, it forced you to think outside the box to know what you have to do.

However, although games can be useful and helpful, ithey also hasve bad effects.

You must know that the games are made to get you hooked.

And the creators who created games are very good ato doing that.

They create dopamine to give our brain the feeling it wants.

At first glance, you can think it's a good thing.,

Bbut it isn't at all.

Indeed, asbecause you feel good when you're playing, you don't want to stop.

And with this phenomenon, you will need this dopamine more and more and you will feel dependaent.

Moreover, you will fleescape your real life's problems in those games.

AsWith the dopamine created when you're playing, other actions like reading can seem boring.

It will cause you anxiousnessety and like you will fleecan avoid your real problems, t. The situation will get worse and worse.

To conclude, I think playing games has a lot of benefits, for example, the improvement of your creativaity.

Nevertheless, you have to be aware and have to be carefull to not get hooked, because it's a downward spiral where it's very difficult to leftave.

I think theit's best is to fixto set your limits as, so you can enjoying with friends or on your own, but you won't waste too much time.

Thanks for reading, I hope you enjoyed reading my text.

Please tell me how you found my English!

Feedback

Your English was good! Just a few minor issues, but that's it.

Are video games useful for learning or harmful?


This sentence has been marked as perfect!

Are video games useful for learning, or harmful?

This isn't wrong, but you could alternatively write: "Are video games useful or harmful for learning?" I feel a comma is most natural after "learning" here.

Today I'm going to debate about an interesting question "Are video games useful for learning or harmful?


Today I'm going to debate about an interesting question, "Are video games useful for learning or harmful?"

Today I'm going to debate about an interesting question: "Are video games useful for learning, or are they harmful?"

"Debate" doesn't require a preposition like "talk about" or "converse about" does. "Are video games useful for learning or harmful?" is a correct sentence, but it sounds a little unnatural. I changed it to how I would say it.

Today I'm going to debate about an interesting question "A: are video games useful for learning, or harmful?

Since you are introducing a statement, a colon makes sense. Unless this statement is being directly quoted from someone or something else then you probably don't need quotation marks.

As you must know, almost every young people play video games.


As you must know, almost everyall young people play video games.,

As you mustalready know, almost every young peoplerson plays video games.

"As you must know" is correct as well, but not as commonly said.

As you must know, almost every young peoplerson plays video games, and it's often seen like a bad thing. .

When talking about "every X", X should be singular. Combine with next sentence.

And it's often seen like a bad thing.


Aand it's often seen likeas a bad thing.

And it's often seen likeas a bad thing.

And it's often seen like a bad thing.

Combine with previous sentence. In a more formal piece of writing like this, try to avoid starting sentences with "and". It's fine in less formal writing.

However, there are good and bad effects with this.


However, there are good and bad effects withto this.

However, there areis has both good and bad effects with this.

Once again, your sentence is correct and understandable, but I changed some words to sound more natural.

This sentence has been marked as perfect!

I think video games are a good way for learning.


I think video games are a good way formethod of learning.

I think video games are a good way forto learning.

I think video games are a good waymethod for learning.

"way to learn" would make sense here as well.

Indeed, you can improve your creativity.


This sentence has been marked as perfect!

This sentence has been marked as perfect!

Indeed, youthey can improve your creativity.

If the suggestion here is that playing video games improves your creativity, then "they" should be the subject in my opinion. Your original sentence isn't wrong, though.

For example, in the game Minecraft, you can build your own city on your own which is great for your imagination.


For example, in the game Minecraft, you can build your own city onby your ownself, which is great for your imagination.

For example, in the game Minecraft, you can build your own city on your own, which is great for your imagination.

I removed "on your own" because it is redundant with "your own city."

For example,: in the game Minecraft, you can build your own city on your own, which is great for your imagination.

Colon to introduce a statement. Comma before "which" since this is a separate clause.

Sometimes, it's easier express yourself in video games.


This sentence has been marked as perfect!

This sentence has been marked as perfect!

Sometimes, it's easier to express yourself in video games.

No comma needed here.

Moreover, with this game, you can learn useful things whch can be good to know.


Moreover, with this game, you can learn useful things, which can be good to know.

Moreover, with this game, you can learn useful things, which can be good to knowapplied to real life.

"Which can be good to know" is redundant with "useful things," so I changed to express a further idea that what you learn in video games applies to your life outside video games.

Moreover, with this game, you can learn useful things whch can be good to know.

The last part of this sentence is redundant - useful things are, by definition, "good to know".

There are also adventure games.


This sentence has been marked as perfect!

This sentence has been marked as perfect!

This sentence has been marked as perfect!

Personally, I played Horizon Zero Dawn, a game with robots in the future world and I really loved it.


This sentence has been marked as perfect!

Personally, I played Horizon Zero Dawn, a game with robots set in the future world, and I really loved it.

Personally, I played Horizon Zero Dawn, - a game with robots, set in the future world- and I really loved it.

Your explanation of the game's premise is a subordinate clause so should be surrounded by hyphens, or commas.

You can feel better after playing a game like this because it gives you a feeling of freedom as you can do things you can't in real life.


You can feel better after playing a game like this, because it gives you a feeling of freedom as you can do things you can't in real life.

You can feel better after playing a game like this, because it gives you a feeling of freedom as y. You can do things you can't do in real life.

A comma comes before a subordinating conjunction like "because". I split this into two sentences for clarity.

You can feel better after playing a game like this because it gives you a feeling of freedom as you can do things you can't in real life.

A comma is NOT NEEDED before "because" in this sentence. I feel the need to point this out. An internet search will back me up on this: if the info you give after "because" is essential to the meaning of the sentence, you don't separate it with a comma.

You can feel better after playing a game like this, because it gives you a feelingsense of freedom asby allowing you canto do things you can't in real life.

This sentence feels like it runs on a bit, but this can be fixed by introducing some punctuation and rephrasing a little.

If you feel anxious or nervous, it also allows to calm you.


If you feel anxious or nervous, it also allows tolets you calm youdown.

If you feel anxious or nervous, it also allows you to calm youdown.

Or, "it can also calm you."

If you feel anxious or nervous, it also allows tcan also calm you down.

The quests you achieve in the game help you being more confident and if you're not a sociable person, it's always good to have your own universe where you can do everything you want.


The quests you achievcomplete in the game help you with being more confident and if you're not a sociable person, it's always good to have your own universe where you can do everything you want.

The questgoals you achieve in the game help you beingto be more confident, and if you're not a sociable person, it's always good to have your own universe where you can do everanything you want.

Or, "The quests you complete". The word "achieve" doesn't sound natural with "quest".

The quests you achievcomplete in the game help you in being more confident and, if you're not a sociable person, it's always good to have your own universe where you can do everanything you want.

"Achieve" isn't really a word we'd use here, "complete" is probably the closest in meaning. "everything" is not strictly wrong, but it emphasises that the person will do every single thing they want to do, while using "anything" emphasises the possibility of doing those things.

You must know that the games are made to get you hooked.


You must know that the games are made to get you hooked.

You mustay know that the games are made to get you hooked.

You must know that the gGames are often made to get you hooked.

"You must know" feels a little pushy here. This sentence reads fine without it, so I'd recommend removing it. I would also suggest not making this a blanket statement because this is not the case for all games, so adding qualifiers like "often" would help strengthen your argument.

As the dopamine created when you're playing, other actions like reading can seem boring.


AsWith the dopamine created when you're playing, other actions like reading can seem boring.

AsCompared to the dopamine created when you're playing, other actionvities like reading can seem boring.

"Actions" is correct, but "activities" fits better.

AsSince the dopamine is created when you're playing, other actions like reading can seem boring.

It will cause you anxiousness and like you will flee your real problems, the situation will get worse and worse.


It will cause you anxiousnessety and like you will fleecan avoid your real problems, t. The situation will get worse and worse.

It will cause you anxiousnessety, and likeas you will flee your real-life problems, theyour situation will get worse and worse.

"Like" and "as" have similar definitions, but aren't always interchangeable. "Like" and "as" are both used for comparing: "A dog is not like a cat" or "A dog does not behave as a cat would." In your sentence, "as" means "at the same time" or "while". "Like" never has this meaning.

It will cause you to become anxiousness and, like you will flee your real problems, the situation will get worse and worse.

Subordinate clause.

To conclude, I think playing games has a lot of benefits, for example the improvement of your creativaty.


To conclude, I think playing games has a lot of benefits, for example, the improvement of your creativaity.

To conclude, I think playing games has a lot of benefits, for example the improvement of your creativaity.

To conclude, I think playing games has a lot of benefits, for example: the improvement of your creativaty.

Punctuation.

Nevertheless, you have to be aware and have to be carefull to not get hooked because it's a downward spiral where it's very difficult to left.


Nevertheless, you have to be aware and have to be carefull to not get hooked, because it's a downward spiral where it's very difficult to leftave.

Nevertheless, you have to be aware and have to be carefull to not get hooked, because it's can cause a downward spiral where it'that is very difficult to leftbreak.

I used "break" because it's a more natural sounding choice. You can "break" a bad habit.

Nevertheless, you have to be aware and have to be carefull to not to get hooked, because it's a downward spiral where it'that is very difficult to leftave.

"leave" should be present tense here. "where" doesn't make sense here, it should be either "which" or "that". I rephrased slightly to make it feel more natural to me.

I think the best is to fix you limits as you can enjoying with friends or on your own but you won't waste too much time.


I think theit's best is to fixto set your limits as, so you can enjoying with friends or on your own, but you won't waste too much time.

I think the best is to fix you limitsapproach is to set limits on gaming, as you can enjoying them with friends or on your own, but you won't waste too much timedevelop a bad habit.

I changed "waste too much time" to "develop a bad habit" to match your argument better. I would write this idea as: "I think the best approach is to set limits on gaming, so that you don't develop a bad habit. Games can be enjoyed on your own as well as with friends, so it can still be a social activity."

I think the best solution is to fixset yourself limits aso that you can enjoying games with friends, or on your own, but you won't waste too much time.

I'm not sure what the meaning you were going for was here, so I'm guessing.

Thanks for reading, I hope you enjoyed reading my text.


Thanks for reading, I hope you enjoyed reading my text.

This sentence has been marked as perfect!

Thanks for reading, I hope you enjoyed reading my textmy essay.

Best to avoid too much repetition.

Please tell me how you found my English!


This sentence has been marked as perfect!

This sentence has been marked as perfect!

This sentence has been marked as perfect!

To finish, you can learn informations about story that you didn't know and even if the story isn't true, it forced you to think outside the box to know what yu have to do.


To finishIn the end, you can learn informations about a story that you didn't know and even if the story isn't true, it forced you to think outside the box to know what you have to do.

To finishIn conclusion, you can learn informations about a story that you didn't know abefore. And even if theat story isn't true, it forced you to think outside the box to knowfigure out what you haved to do.

"In conclusion" is a very common way to end an essay. Since this isn't the end of your essay, you could say "Overall" instead, to indicate you are finishing this section of your argument. I think your first thought can be better expressed as: "Overall, video games are stories that show you a different perspective on life."

To finish, you can learn informations about the story that you didn't know and, even if the story isn't true, it forceds you to think outside the box to know what you have to do to progress.

"information" is both the singular and plural form of the word, you can talk about "pieces of information" but there is no such thing as "informations". "even if the story isn't true" is a subordinate clause, so should be surrounded by commas. Adding "to progress (the story)" to the end here makes it a little clearer what you're talking about.

However, although games can be useful and helpful, it also has bad effects.


However, although games can be useful and helpful, ithey also hasve bad effects.

However, although games can be useful and helpful, ithey can also hasve bad effects.

However, although games can be useful and helpful, ithey can also hasve bad effects.

Since you're talking about games in the plural, you should continue that for the entire sentence.

And the creators who created games are very good to do that.


And the creators who created games are very good ato doing that.

And the creators who created gameThe game creators are very good ato doing that.

And the creators who created games are very good ato doing that.

"creators who created the games" is redundant

They create dopamine to give our brain the feeling it wants.


This sentence has been marked as perfect!

They games create dopamine to give our brains the feeling ithey wants.

This sentence is a little awkward, because the brain creates dopamine, not the games or the game creators. But I think your meaning still comes through.

Theyse games create dopamine to give our brain the feeling it wants.

Since you switched the subject to "the creators", then "they" here refers to "the creators" rather than "the games". Thus you need to change the subject back.

At first glance, you can think it's a good thing.


At first glance, you can think it's a good thing.,

At first glance, you canmight think it's a good thing.

At first glance, you canmay think it'this is a good thing, but it isn't at all.

Combine with next sentence.

But it isn't at all.


Bbut it isn't at all.

This sentence has been marked as perfect!

But it isn't at all.

Combine with previous sentence.

Indeed, as you feel good when you're playing, you don't want to stop.


Indeed, asbecause you feel good when you're playing, you don't want to stop.

Indeed, asince you feel good when you're playing, you don't want to stop.

Indeed, asbecause you feel good when you're playing, you don't want to stop.

And with this phenomen, you will need this dopamine more and more and you will feel dependant.


And with this phenomenon, you will need this dopamine more and more and you will feel dependaent.

And with this phenomenon, you will need thise dopamine hit more and more and you will feel, until you become dependaent.

"Dopamine hit" is a common phrase that further links this phenomenon to addiction.

And with this phenomenon, you will need this dopamine more and more and you will feel dependaent.

Spelling.

Moreover, you will flee your real life's problems in those games.


Moreover, you will fleescape your real life's problems in those games.

Moreover, you willthose games let you flee your real -life's problems in those games.

You sentence is correct, but I adjusted it to sound more natural.

This sentence has been marked as perfect!

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